Hunter Class Guide With Shooting Specialization In World Of Warcraft Wrath Of The Lich King

published on: 29 March 2023 last updated on: 15 May 2023
Hunter Class

The Marksmanship hunter class is one of the most powerful and multi-tasking classes that are able to use its advantages in the form of a combat distance with a combination of skills that will drain key parameters and indicators from the enemy and restore them to the hunter.

Has several skills to slow down and stun the target, and has good burst damage, and short cooldowns.

You can read more information about other variations of the hunter class development in the WoW Classic Blog, a specialized resource with up-to-date information on Wow Wotlk and Dragonflight.

How To Fight Vs Melee Opponents

It should be understood that most melee classes have special skills that allow you to quickly get close to the target, so it is important to combine your attacks and skills so that you have a skill in reserve to stun or slow the target at the very moment of the jump and quickly increase the distance to continue the fight.

This will help us:

  • Concussive Shot is a powerful and destabilizing skill that reduces movement speed by 50%.
  • Detachment – a quick dash back to break the distance with a melee opponent.
  • Disorientation Shot – Deals half damage from the strength of the weapon in melee and resets the target of your opponent.

When you have accumulated enough distance or vice versa, the situation forces you to accept the battle and decide the outcome of PVP by chance – use automatic shooting. This skill will greatly speed up your attack speed when using a bow and give you a significant advantage in the amount of damage you can release on your target in a limited amount of time.

Use the Deterrence skill to get a high chance to dodge most attacks and have a high probability of defeating the enemy even in melee combat.

It is worth remembering that the skill does not give resistance to negative effects and can be leveled by a lucky opponent who can kill the chance to dodge by chance.

Use a freeze trap or an arrow that will place it at any distance.

This skill is able to keep a melee opponent in one place while you deal the main damage. The skill will be especially effective in the arena, where the enemy may not disdain to use the landscape and cover to force you to approach and reduce the distance on your own.

fight vs melee opponents

How To Play Against Ranged Targets

First of all, this applies to magicians and other archers.

Luckily, the Gunslinger has the hawk’s gaze in his arsenal, a skill that greatly increases the overall range for attacks.

Against the mage, you can use the slow and dodge back to force the enemy to constantly interrupt the casting of spells due to too much distance from the target and calmly shoot the target with a combination of automatic fire and a volley.

Such a weakly armored target as a magician will die very quickly, but you should not relax either – the magician can kill the archer just as quickly if he manages to give a full-fledged process.

As for the confrontation between archers, the situation is mirrored and everything will be decided by chance, skill, and, of course, the difference in weapons and equipment.

The main thing is to use stuns and auto fire, hold the hold skill for as long as the situation allows, but play it safe and trade dodge skills if the enemy uses it first.

You can pay dearly for not having dodged for a while until the enemy ignores most of your attacks.

If you manage to keep the enemy in the camp, then the situation will change dramatically in your favor, but I repeat – this is a risk that will not always be justified.

General Useful Skills Against All Classes

Fake Death is a skill that spends mana each time it is used, but has an interesting mechanic. Each cast knocks you out of the enemy’s target and cancels the effect of a spell or skill if it was cast before reaching the character. You can deceive and use the skill to dodge some of the skills used by the opponent.

Viper Sting is a skill that steals enemy mana, restoring it to you. Since almost all classes in WoW Wotlk are dependent on mana to varying degrees, its absence, or at least a decrease, can significantly spoil the life of your opponents.

Combine Bite with Chimera Shot and you can drain more mana from the target and deal sustained damage.

hunter-wotlk

Main Characteristics Of The Hunter Class In Marksmanship

The main parameter for any DD will of course be the overall, stable damage and the ability to deliver a critical attack.

The archer can greatly increase his attack speed and critical damage can deal catastrophic damage to an enemy with weak or medium armor depending on the strength of the weapon.

Do not ignore the desiccation with protection. With bad parameters, you will quickly die from all enemies who manage to shorten the distance by jumping.

Develop the mastery parameter – it will help make the attacking skills of the class more effective and increase the chance of procs for most debuffs.

In terms of equipment and weapons, pay attention to everything that will increase your agility and physical attack. These are the main characteristics that directly affect the overall damage to the enemy.

Agility gives attack speed and a chance, with the power of basic skills, the chance of a lethal shot.

The physical attack will affect damage without using skills from normal shooting. Having dispersed automatic fire, a high rate of physical damage will allow you to inflict quick and strong damage to any target without obvious increases in physical armor.

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